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Generally best used to protect a Lord or to fight alongside them in order to maximize damage in a duel with enemy characters or single entity units.Heroes in TW: Warhammer act a bit different to how agents work in previous TW installments, in the sense that they can be part of an army, where they provide various advantages to the army itself, and fight on the battlefield, or they can work as solitary agents, which is more in line with previous TW games.Ĭelestial Wizard – Caster (Lore of Heavens) Exalted Heroes can be put on manticores which provides a Chaos army with a mobile terror character which is always useful. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.Ī competent duelist character that can put up a good fight even against enemy lords. ↑ Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage.With each victory, the Exalted Hero grows ever closer to becoming a Chaos Lord, with whole armies to command and daemonhood within his reach. If the triumphant champion has truly excelled, he may even succeed in attracting the attention of the Dark Gods and, in doing so, receive a more permanent reward for his deeds in the form of a mutation of daemonic gift. When a victor emerges, bloodied but triumphant, he will cut a grisly trophy from his foe, claiming both his vanquished enemy's weapons and followers as his own. When two of these Champions of Chaos clash, they duel to the death in the manner of gladiators, using the full force of every weapon at their disposal. Exalted Heroes frequently seek out others of their kind to engage in ritual combat. Their infamy shines bright as they capture the notice of the Dark Gods of Chaos with ever-greater feats of slaughter. The history of many Exalted Heroes, recorded in scattered chronicles by the free people of the Old World, is a catalogue of woes and evil deeds. These ruthless killers are known as Exalted Heroes. Some ascend to command entire nations, some pursue the esoteric paths of the arcane, but the majority dictate themselves to little more than the brutal butchery of all who stand in their path. Each is a paragon of deadly ability and lethal intent.
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The frozen north spawns some of the hardiest warriors in all the world.
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